//
// Case.hh for bomberman in /home/lefebv_w//workspace/cpp/bomberman/googleCode/v1
// 
// Made by damien lefebvre
// Login   <lefebv_w@epitech.net>
// 
// Started on  Fri May  3 19:03:06 2013 damien lefebvre
// Last update Sun May 12 16:58:03 2013 damien lefebvre
//

#ifndef		__CASE_HH__
#define		__CASE_HH__

#include	<GL/gl.h>

/* gld includes */
#include	<GameClock.hpp>
#include	<Input.hpp>

/* my includes */
#include	"AObject.hh"

class		Case : public AObject
{
private :
  bool		m_empty;
  float		m_size;

public :
  Case(bool, float, float, float);

  void		initialize(void);
  void		update(gdl::GameClock const & clock, gdl::Input & input);
  void		draw(void);
};

#endif
